By Yiyu Cai
3D know-how isn't really new; examine on 3D began again in early Nineteen Sixties. yet not like in earlier instances, 3D expertise has now swiftly entered our lifestyle from cinema to workplace to domestic. utilizing 3D for schooling is a brand new but tough activity. This e-book will current a number of cutting edge efforts utilizing 3D for immersive and interactive studying overlaying a large spectrum of schooling together with proficient software, common (technical) circulation, and unique wishes schooling. The publication also will percentage event on curriculum-based 3D studying in lecture room atmosphere and co-curriculum-based 3D scholar study initiatives.
The ebook is prepared as follows. bankruptcy 1 introduces the basics of 3D academic expertise and their functions in immersive and interactive studying. bankruptcy 2 discusses using digital truth in educating and studying of Molecular Biology. bankruptcy three offers the daVinci Lab @ River Valley highschool. bankruptcy four describes the 3D schooling improvement technique. bankruptcy five experiences the adaption 3D approach for studying profits in reduce secondary general (technical) movement. bankruptcy 6 investigates the results of digital truth know-how on spatial visualization talents. bankruptcy 7 showcases a sabbatical application for college kids to take advantage of 3D for technology, know-how, Engineering and arithmetic (STEM) studying. bankruptcy eight stocks using 3D digital red dolphin to aid targeted schooling. The foreword of this booklet is written through Dr Cheah Horn Mun, Director, schooling know-how department, Ministry of schooling, Singapore.
Read or Download 3D Immersive and Interactive Learning PDF
Similar human-computer interaction books
Enterprise intelligence (BI) software program is the code and instruments that let you view assorted elements of a company utilizing a unmarried visible platform, making comprehending mountains of information more straightforward. purposes that come with stories, analytics, facts, and ancient and predictive modeling are all examples of BI functions.
Of the entire modifications among people and pcs, emotion could be the main easy: people have them and use them; machines don't, other than with human support. essentially the most promising arenas for human/computer intervention has been within the type of academic applied sciences that reply to the intersection of impact and cognition that happens in the course of studying.
Writing for interplay makes a speciality of the artwork of constructing the data adventure because it seems to be inside software program and internet purposes, in particular within the type of person interface textual content. It additionally presents ideas for making sure a constant, optimistic details event throughout quite a few supply mechanisms, equivalent to on-line support and social media.
Software program Designers in motion: A Human-Centric examine layout paintings examines how builders truly practice software program layout of their daily paintings. The e-book deals a finished examine early software program layout, exploring the paintings designers from a number of varied viewpoints. Divided into 4 sections, it discusses a number of theoretical examinations of the character of software program layout and specific layout difficulties, severely assesses the procedures and practices that designers keep on with, offers in-depth debts of key assisting components of layout, and explores the position of human interplay in software program layout.
Additional info for 3D Immersive and Interactive Learning
A line can either intersect with or be parallel to a plane; two planes always intersect. The angle formed by two intersecting elements can be interactive displayed using the input pen. The virtual-reality elements program allows users to dynamically illustrate the distance or angle concepts. For example, a line segment can be rotated in 3D space, during which, its associated distance or angle will be dynamically updated. 3, the shortest distance between two lines can be dynamically displayed. 3 Dynamic demonstration of shortest distance between two lines 52 H.
Also, for measurement purposes using the RUMM2030 program, an ordered marking response scheme has been created for each item. 4 Item 7 from the 20-item version of the purdue spatial visualization test—rotations. 5 Scoring rubric for posttest of purdue spatial visualization test—rotations Question/Score A B C D E 1 2 3 4 5 6 7 8 9 10 1 4 3 1 1 1 2 2 2 3 3 1 4 3 4 0 0 3 3 0 4 2 0 2 0 3 3 0 4 1 0 3 2 4 3 4 4 1 0 4 2 0 1 0 2 2 1 4 1 2 A (score 0), C (score 1) B (score 2), D (score 3), E (score 4) depending on which alternative is more correct.
This helps in the removal of excess water from the amoeba. Soon, the vacuole reappears and again slowly increases in size, and the process is repeated. Which of the following graphs show a correct relationship between the frequency at which the vacuole is emptied and the concentration of salt in the surrounding water? A Frequency of contraction/min–1 Salt concentration / % 2 Use of Virtual-Reality in Teaching and Learning Molecular Biology B 37 Frequency of contraction/min–1 Salt concentration / % C Frequency of contraction/min–1 Salt concentration / % D Frequency of contraction/min–1 Salt concentration / % Explanation A B C D water moves down a concentration gradient water moves down a potential gradient water moves against a concentration gradient water moves against a potential gradient S.