Beginning Java SE 6 Platform: From Novice to Professional by Jeff Friesen

By Jeff Friesen

Starting JavaT SE 6 Platform: From beginner to specialist steers you thru the maze of the hot Java usual version (SE) 6 center and machine platform and its programming API and ideas. you are going to research those via motion and instance. person chapters introduce a specific API region, talk about the API, and supply a hands-on example.This e-book courses you from commencing to complex innovations by way of starting up with a very easy Java SE 6 software, after which masking the basics of generics, collections, annotations, reflections, IO, threads, and networking in Java SE 6. you will even have a few enjoyable studying and growing GUIs, or even use the newest in AWT and Swing because the origin for a Java-based online game program. And the chapters on JavaSound and Java second should be an stress-free studying adventure you might want to proportion with friends.Last of all, this publication covers information entry utilizing the newest JDBC four API, safeguard, and dynamic Java scripting language aid (which could later open your Java event to languages like Groovy, BeanShell, and JRuby). by the point you end this ebook, you may have mastered the middle strategies necessary to specialist Java builders.

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Org/story/2003/6/19/35919/4079), it finally became possible to add this plug-in to Image I/O. Java SE 6 includes a GIF writer plug-in. gif. Listing 1-2. *; public class SaveToGIF { final static int WIDTH = 50; final static int HEIGHT = 50; final static int NUM_ITER = 1500; public static void main (String [] args) { // Create a sample image consisting of randomly colored pixels in // randomly colored positions. gif. random ()*limit); } } Beyond the GIF writer plug-in, Java SE 6 improves Image I/O performance.

To work properly, this model depends on ownerless windows, which are windows without parent windows; a frame window created by the public JFrame() constructor is an example of an ownerless window. It turns out that early attempts to support ownerless windows were problematic. 3 (Kestrel) via public Window() and public Window(GraphicsConfiguration gc) constructors led to ownerless Windows not showing up in the array returned by Frame’s public static Frame[] getFrames() method. Suddenly, an automation tool could not access an application’s entire tree of GUI components.

Summary Java SE 6 (formerly known as Mustang) officially arrived on December 11, 2006. This release contains many new and improved features that will benefit Java developers for years to come. Java SE 6 was developed under JSR 270, which presents various themes. These themes include compatibility and stability; diagnosability, monitoring, and management; ease of development; enterprise desktop; XML and web services; and transparency. JSR 270 identifies various component JSRs. 0, JSR 268 Java Smart Card I/O API, and JSR 269 Pluggable Annotation Processing API.

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