Dawn of Night (Forgotten Realms: The Erevis Cale Trilogy, by Paul S. Kemp

By Paul S. Kemp

The shadows recede from a misplaced temple in a forgotten wilderness.

The sunlight rises on a brand new calling for a guy as dependable as he's mysterious.

The day's starting reveals Erevis Cale preserving in his regular fingers extra energy than he dared desire for - and extra accountability than he ever imagined.

For now, he'll need to positioned his belief in a god served via theives and born of chaos.

Show description

Read Online or Download Dawn of Night (Forgotten Realms: The Erevis Cale Trilogy, Book 2) PDF

Best dungeons & dragons books

The Maelstrom's Eye (Spelljammer: The Cloakmaster Cycle, Book 3)

Teldin Moore's quest for the reality approximately his mysterious cloak leads him on a look for a fal, a genius slug, yet his odyssey traps him among Scro forces and an evil behemoth as he attracts ever closer the key of the good send Spelljammer.

Sacrifice of the Widow (Forgotten Realms: The Lady Penitent, Book 1)

Goddesses vie for the soul of individuals. ..

Halisstra Melarn, convert to the reason for the goddess Eilistraee, used to be despatched to the inner most depths of the Outer Planes to kill the demon goddess she as soon as worshiped, yet in its place was once reworked right into a hideous creature bent to the vengeful will of her former mistress.

For the Queen of the Demonweb Pits not just survived her Silence yet developed into anything more than she used to be earlier than - anything that not must percentage the area she calls her own.

Could or not it's that the conflict of the Spider Queen has simply all started?

Into the Dragon's Lair (Dungeons & Dragons: Forgotten Realms Adventure)

The King lies lifeless after a negative conflict opposed to an historic and robust dragon. Now treasure seekers assemble around the land to discover the misplaced hoard of the useless dragon. Whoever claims the treasure earns the crown of Cormyr! This treasure hunt is exactly the kind of experience that defines the Dungeons & Dragons(r) adventure: heroic adversity opposed to bold foes with untold wealth anticipating the victors.

Harbinger House (AD&D Planescape Adventure)

Harbinger home is a PLANESCAPE event for 4 to 6 characters of 4th to seventh degrees. From Sigil to the Outlands and again back, the heroes needs to piece jointly a puzzle which may shake the Cage to its foundations. a depressing mystery of the multiverse waits to be found within the lunatic asylum known as Harbinger condominium, and basically the participant characters can form its energy - for sturdy or sick.

Additional info for Dawn of Night (Forgotten Realms: The Erevis Cale Trilogy, Book 2)

Sample text

LEVEL 5: THE MAZE LEVEL The Maze Level has ties to the drow of House Tanor’Thal and the lucrative slave trade that drives it. Drow patrols seek to capture any adventurers alive for use as slaves. Adventurers exploring this level should also beware of umber hulks, Halster’s Maze of Madness with its ravenous minotaurs and magic traps, and the dwarves of Murkstones (an old Melairkyn hold they have greatly expanded). This level features in Chapter 5 of this book, and some details of the dwarf market appear later in this chapter (see page 36).

Time and again, their family and friends hire adventurers in the forlorn hope of determining the fate of those who never returned. A patron can call upon the PCs to find a lost one, recover an item, or to discover the cause and meaning of Halaster’s vision. You can even have a patron receive the vision instead of the PCs; this patron then hires the PCs to accompany him or her into the depths to fulfill the vision’s promise and relentless call. A successful DC 20 Knowledge (arcana) check reveals the ring to be one of Halaster’s infamous horned rings (new item; see page 218).

She is a fat, huge-shouldered, heavyset woman as his personal agents. Today, they are a vigilante group active who is jovial, bustling, and brisk. She has served at the inn in the city’s poorer neighborhoods, particularly Dock Ward. for years and knows everyone. She doesn’t mind a little slapThey excel at intrigue, hiding people, and finding people who and-tickle, but she can throw armored warriors around the do not want to be found. Current membership in the Sashes common room if any of them get too fresh.

Download PDF sample

Rated 4.93 of 5 – based on 22 votes